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![Instant Messaging in Java: The Jabber Protocols](nuke/ebookss/IMAGES/146.jpg) |
Instant Messaging in Java: The Jabber Protocols
Paperback: 300 pages
Publisher: Manning Publications (May 1, 2002)
Written as a mid-level programming guide, this book provides Java programmers with the information and tools needed to create their own Instant Messenger client and server software. This software can then be used to create personalized IM systems or integrate IM features into existing software. Focus is given to the open source Jabber XML-based IM protocols to create Java IM software.
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![Introduction to Cryptography With Java Applets](nuke/ebookss/IMAGES/147.jpg) |
Introduction to Cryptography With Java Applets
Hardcover: 384 pages
Publisher: Jones & Bartlett Publishers (December, 2002)
Introduction to Cryptography with Java Applets covers the mathematical basis of cryptography and cryptanalysis, like linear diophantine equations, linear congruences, systems of linear congruences, quadratic congruences, and exponential congruences. The chapters present theorems and proofs, and many mathematical examples.
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![J2SE v 1.4.2_06 SDK](nuke/ebookss/IMAGES/129.jpg) |
J2SE v 1.4.2_06 SDK
The J2SE Software Development Kit (SDK) supports creating J2SE applications...
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![Java 1.4 Game Programming (Wordware Game and Graphics Library)](nuke/ebookss/IMAGES/143.jpg) |
Java 1.4 Game Programming (Wordware Game and Graphics Library)
Paperback: 647 pages
Publisher: Wordware Publishing; Bk&CD-Rom edition (February 1, 2003)
With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that knowledge by exploring the key elements required to develop games, such as graphics, input, sound, and networking.
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