Найдено: 46 Показано: 5 - 8
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Art of Computer Programming, Volume 2
by Donald E. Knuth
Hardcover: 784 pages
Publisher: Addison-Wesley Professional; 3 edition (November 4, 1997)
Volume 2 of Donald Knuth`s classic series The Art of Computer Programming covers seminumerical algorithms, with topics ranging from random number generators to floating point operations and other optimized arithmetic algorithms.
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Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
ISBN: 0672318350; Published: Jun 2, 2003; Copyright 2003;
Dimensions 7-3/8` x 9-1/8` ; Pages: 1728; Edition: 1st.
Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony`s Playstation II, XBOX, and Game Cube are cool! But, all this technology isn`t easy or trivial to understand - it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games.
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Applied Microsoft .NET Framework Programming
Format: Paperback, 591pp
Publisher: Microsoft Press
This title takes advanced developers and software designers under the covers of .NET to provide them with an in-depth understanding of its structure, functions, and operational components so they can create high-performance applications for .NET more easily and efficiently.
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Linux Device Drivers
Alessandro Rubini & Jonathan Corbet O`Reilly
16 Chapters and index in 570 Pages.
Linux like all operating systems uses device drivers to get the software to drive a piece of hardware. This book is all about those drivers. How to understand them and what to do with them.
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